Colors
The Color section in the StarterGO script is also shared among all dimensions. Any changes made to the "Number Color" setting will affect all dimensions, except those marked as individual. We will cover the individuality of each dimension in further sections.
The last three colors are used to multiply the dimension's color, either when selected or when the mouse or VR-Interactor hovers over the dimension's number. This is achieved through the use of a Lerp function.
if (mouse hovered on a text of a dimension)
Color = Color.Lerp( numberColor, hoveredTint, 0.5f );